Files
SDL-Playground/include/components/PlayerGraphics.h
2025-08-12 23:14:42 -06:00

12 lines
222 B
C++

#pragma once
#include "Graphics.h"
#include "GraphicsComponent.h"
#include <print>
class PlayerGraphics : public GraphicsComponent {
void update(Graphics &graphics) {
std::print("Updating player graphics");
}
};