15 lines
177 B
C++
15 lines
177 B
C++
#pragma once
|
|
|
|
#include "Graphics.h"
|
|
|
|
class GameObject;
|
|
|
|
class GraphicsComponent {
|
|
|
|
public:
|
|
virtual ~GraphicsComponent() {}
|
|
virtual void update(Graphics &graphics) = 0;
|
|
|
|
};
|
|
|